Case study 02 · Growing agency

Every raise was a negotiation. We built the system that answers the question before anyone asks.

A creative agency growing fast, where pay, titles, and promotions were decided by the founders, one conversation at a time.

SectorCreative agency
The firm25+ people, eight-figure revenue
The taskPeople infrastructure
The engagementL · Become the infrastructure

What we built

5

people systems

Built to work together.

01The situation

Good people, growing fast, and no shared answer to "what's next for me?"

The agency was hiring quickly and keeping good people. But every conversation about pay or promotion started from scratch. The founders were the system, deciding case by case, from memory and instinct.

02What was actually broken

Compensation wasn't the problem. Definition was.

There was no shared definition of roles or levels, so there was nothing to measure people against. Pay drifted toward whoever negotiated hardest, and the inequity wasn't sustainable. Reviews happened, but they weren't connected to anything.

03What we built

Five systems, built in sequence.

Each one depends on the one before it.

  1. Job descriptions

    What each role actually owns.

  2. Leveling framework

    What growth looks like inside each role.

  3. Salary bands

    A pay range for every level, built from the market and the firm's own economics.

  4. Performance reviews

    A review cycle tied to the levels and goals, not to memory.

  5. Bonus framework

    Rewards connected to the outcomes the firm actually needs.

04What changed

Growth stopped being a negotiation.

  • Raises follow a published logic, not a negotiation.
  • "What does it take to get promoted?" has a written answer.
  • Pay decisions are defensible to the team and to finance.
More work

More problems, More systems.

See all case studies

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